Tuesday 27 August 2013

Killer Filler: Love Letter & King of Tokyo double feature



Every good game collection needs a few light offerings that you can break out for a quick session between longer games. Or maybe while waiting for people to arrive, or just to play with families or those not keen on a more complex and time consuming game. Today we look at two games that deliver just such an easy to digest experience in 15-30 minutes.



Monday 26 August 2013

The spy who loved me: The Resistance review


The Resistance & The Resistance: Avalon
Designed by: Don Eskridge
Publisher: Indie Boards & Cards
Players: 5-10

If you've ever played a party deduction game like Mafia or Werewolf that pits a hidden handful of players against the others, racing to work out who's on your team before it's too late, you've got the basic idea of The Resistance. Now what happens when you take out the unfun bits like player elimination and the need for a sidelined moderator to run the game, and add tidbits of information that make decisions an interesting, agonizing deduction instead of arbitrary guesses? You get teamwork, betrayal, and a whole ton of fun. Welcome to The Resistance.

Saturday 17 August 2013

From The Wheel to Robot Rebellion in 10 easy steps: Innovation Review

Innovation
Designer: Carl Chudyk
Published by: Asmadi Games
Players: 2-4

Guide your society from humble stone age beginnings to the dizzying heights of the internet and self aware robots through new technologies, ideas and innovations as you fight your neighbours tooth and nail to be the first to claim the glorious spoils of progress. Innovation is a card game of civilization building and merciless conflict that offers a surprisingly engaging experience for players willing to dig past the superficially random and unpredictable gameplay elements.


Friday 16 August 2013

Serious Threat, Zone Red: Space Alert Review

Space Alert

Designer: Vlaada Chvátil

Published by: Czech Games Edition

Players: 1-5

Space exploration. The theme of a crew boldly going to and fro across space is immediately familiar to most of us. It calls to mind visions of intrepid explorers and alien worlds, daring captains commanding sleek vessels in graceful combat among the stars. Spaceship crews can be the noble officers or the roguish pirates, masters of their tiny domains floating through the vastness of space.

Space Alert, however, is less a grand space opera than a wonderful space comic tragedy...